


Bolt Action
Day(s): Saturday
Time(s): 9:00a
Tournament Organizer: Jeff Wiertalla
Hall Location: C
Army Construction:
NOTE: THIS TOURNAMENT WILL BE UTILIZING VERSION 3 RULES.
Players will use one force. This force is made up of 1100 points.
The force may have no more than 4 platoons / 16 order Dice.
All available Armies of Books are allowed
The Bolt Action Compendium is NOT allowed for this event.
Please Utilize the appropriate current FAQs/Errata for Books will be utilized. (remember, there are separate errata for each publication)
Painting:
All Models must be painted (WYSIWYG and at least 3 colors) and appropriately based.
In the case of “counts as” conversions, please make sure your opponent is clear as to what the conversion counts as prior to the game beginning
Models should be 28mm in scale.
Army List:
· Players MUST have a copy of their tournament list Army lists are due by Sunday, Sept 22nd, 2025. (1 bonus TP will be awarded for early list submission.)
· List submissions will be submitted by email to: DetroitWGTournaments@gmail.com
· List format should be done through easyarmy. (Https://wg.easyarmy.com)
(Note on EasyArmy – We all use it, we all love it. But double check those lists against the book.)
*Please make sure to bring at least 3 copies of your army to the tournament.
Best Table:
Our hobby has multiple facets – from collecting building armies, to making fantastic terrain covered tables.
Tables should be balanced for play. Things like a Beach Landing style table, while fun in scenario play, isn’t really geared for tournament competition. If you have questions, please reach out below.
Players who would like to submit tables for use at the tournament, and be entered to win a prize, please contact email: DetroitWGTournaments@gmail.com Subject: MGT Tournament Table
GAME TIME:
Game rounds will be 2.5 hours each.
If a game has not concluded before TO indicates Game Time is up, the players must finish the current order dice, and then the game ends automatically. No more dice may be drawn out of the bag.
MATCH-UPS:
The match-ups of Round 1 will be random.
From the second round, players will be paired using a Swiss system (i.e. matching players on the same amount of Tournament Points (TP), in descending order).
TOURNAMENT POINTS (TP)
Victory is calculated as described in the Scenarios being played and TP are awarded for victories, defeats and draws as shown below:
In addition to TP, players also record how many enemy dice they destroy during their games called Army Points (AP) These AP are used as a tiebreaker to pair off players who are on the same level of TPs or if the tournament is tied. The winner will be the player with the highest Army point total.
APs = Order Dice at 1 TP per order dice destroyed.
WINNING THE TOURNAMENT:
1st Place 2nd Place 3rd Place
Sportsmanship Painting Best Table
* The winners are determined at the end of the last round, according to the following criteria:
Winners will be Determined by overall score. *
Best Painted will be determined by judge(s)
Best Table will be determined by Players
* In case of same TP at the top, the winner will be the player with the highest AP total. (SO KEEP TRACK)
Sportsmanship will also factor in overall score.
Questions:
Should be submitted by email to: DetroitWGTournaments@gmail.com
Day(s): Saturday
Time(s): 9:00a
Tournament Organizer: Jeff Wiertalla
Hall Location: C
Army Construction:
NOTE: THIS TOURNAMENT WILL BE UTILIZING VERSION 3 RULES.
Players will use one force. This force is made up of 1100 points.
The force may have no more than 4 platoons / 16 order Dice.
All available Armies of Books are allowed
The Bolt Action Compendium is NOT allowed for this event.
Please Utilize the appropriate current FAQs/Errata for Books will be utilized. (remember, there are separate errata for each publication)
Painting:
All Models must be painted (WYSIWYG and at least 3 colors) and appropriately based.
In the case of “counts as” conversions, please make sure your opponent is clear as to what the conversion counts as prior to the game beginning
Models should be 28mm in scale.
Army List:
· Players MUST have a copy of their tournament list Army lists are due by Sunday, Sept 22nd, 2025. (1 bonus TP will be awarded for early list submission.)
· List submissions will be submitted by email to: DetroitWGTournaments@gmail.com
· List format should be done through easyarmy. (Https://wg.easyarmy.com)
(Note on EasyArmy – We all use it, we all love it. But double check those lists against the book.)
*Please make sure to bring at least 3 copies of your army to the tournament.
Best Table:
Our hobby has multiple facets – from collecting building armies, to making fantastic terrain covered tables.
Tables should be balanced for play. Things like a Beach Landing style table, while fun in scenario play, isn’t really geared for tournament competition. If you have questions, please reach out below.
Players who would like to submit tables for use at the tournament, and be entered to win a prize, please contact email: DetroitWGTournaments@gmail.com Subject: MGT Tournament Table
GAME TIME:
Game rounds will be 2.5 hours each.
If a game has not concluded before TO indicates Game Time is up, the players must finish the current order dice, and then the game ends automatically. No more dice may be drawn out of the bag.
MATCH-UPS:
The match-ups of Round 1 will be random.
From the second round, players will be paired using a Swiss system (i.e. matching players on the same amount of Tournament Points (TP), in descending order).
TOURNAMENT POINTS (TP)
Victory is calculated as described in the Scenarios being played and TP are awarded for victories, defeats and draws as shown below:
In addition to TP, players also record how many enemy dice they destroy during their games called Army Points (AP) These AP are used as a tiebreaker to pair off players who are on the same level of TPs or if the tournament is tied. The winner will be the player with the highest Army point total.
APs = Order Dice at 1 TP per order dice destroyed.
WINNING THE TOURNAMENT:
1st Place 2nd Place 3rd Place
Sportsmanship Painting Best Table
* The winners are determined at the end of the last round, according to the following criteria:
Winners will be Determined by overall score. *
Best Painted will be determined by judge(s)
Best Table will be determined by Players
* In case of same TP at the top, the winner will be the player with the highest AP total. (SO KEEP TRACK)
Sportsmanship will also factor in overall score.
Questions:
Should be submitted by email to: DetroitWGTournaments@gmail.com
Day(s): Saturday
Time(s): 9:00a
Tournament Organizer: Jeff Wiertalla
Hall Location: C
Army Construction:
NOTE: THIS TOURNAMENT WILL BE UTILIZING VERSION 3 RULES.
Players will use one force. This force is made up of 1100 points.
The force may have no more than 4 platoons / 16 order Dice.
All available Armies of Books are allowed
The Bolt Action Compendium is NOT allowed for this event.
Please Utilize the appropriate current FAQs/Errata for Books will be utilized. (remember, there are separate errata for each publication)
Painting:
All Models must be painted (WYSIWYG and at least 3 colors) and appropriately based.
In the case of “counts as” conversions, please make sure your opponent is clear as to what the conversion counts as prior to the game beginning
Models should be 28mm in scale.
Army List:
· Players MUST have a copy of their tournament list Army lists are due by Sunday, Sept 22nd, 2025. (1 bonus TP will be awarded for early list submission.)
· List submissions will be submitted by email to: DetroitWGTournaments@gmail.com
· List format should be done through easyarmy. (Https://wg.easyarmy.com)
(Note on EasyArmy – We all use it, we all love it. But double check those lists against the book.)
*Please make sure to bring at least 3 copies of your army to the tournament.
Best Table:
Our hobby has multiple facets – from collecting building armies, to making fantastic terrain covered tables.
Tables should be balanced for play. Things like a Beach Landing style table, while fun in scenario play, isn’t really geared for tournament competition. If you have questions, please reach out below.
Players who would like to submit tables for use at the tournament, and be entered to win a prize, please contact email: DetroitWGTournaments@gmail.com Subject: MGT Tournament Table
GAME TIME:
Game rounds will be 2.5 hours each.
If a game has not concluded before TO indicates Game Time is up, the players must finish the current order dice, and then the game ends automatically. No more dice may be drawn out of the bag.
MATCH-UPS:
The match-ups of Round 1 will be random.
From the second round, players will be paired using a Swiss system (i.e. matching players on the same amount of Tournament Points (TP), in descending order).
TOURNAMENT POINTS (TP)
Victory is calculated as described in the Scenarios being played and TP are awarded for victories, defeats and draws as shown below:
In addition to TP, players also record how many enemy dice they destroy during their games called Army Points (AP) These AP are used as a tiebreaker to pair off players who are on the same level of TPs or if the tournament is tied. The winner will be the player with the highest Army point total.
APs = Order Dice at 1 TP per order dice destroyed.
WINNING THE TOURNAMENT:
1st Place 2nd Place 3rd Place
Sportsmanship Painting Best Table
* The winners are determined at the end of the last round, according to the following criteria:
Winners will be Determined by overall score. *
Best Painted will be determined by judge(s)
Best Table will be determined by Players
* In case of same TP at the top, the winner will be the player with the highest AP total. (SO KEEP TRACK)
Sportsmanship will also factor in overall score.
Questions:
Should be submitted by email to: DetroitWGTournaments@gmail.com